This week was for make a recopilation of all the assigments in class 1 and make a progress reel whit them.
First class have ended, and I learned so much, I´m gonna miss my classmates and my Mentor, but.. the show must go on!
Thanks to everyone who helped me to be better and better, and All my readers in this blog too!
See you in next class!! which will be BODY MECHANICS!!! amaaaaaaaaaaziiiiiiing!!!!!!!
viernes, 31 de diciembre de 2010
Animation Mentor - Class1 - Week 10 and 11
Aaaaaaaaaaaand.. The final assigment was the most exciting one!, We had almost no rules for this. This assigment was make a walkcycle with personality!
I chose a happy-cartoony style and at the first time I didn´t know how to resolve, but after many many walk references from myself, and many cartoony others I made a mix of those and I had the walk that I wanted.
Then, I added a jump in order to make it happier and give more texture to the whole shot. Personally, I liked so much!
My mentor Paul give me some tips for make it better, and shure I will do it.
Here is guys:
I chose a happy-cartoony style and at the first time I didn´t know how to resolve, but after many many walk references from myself, and many cartoony others I made a mix of those and I had the walk that I wanted.
Then, I added a jump in order to make it happier and give more texture to the whole shot. Personally, I liked so much!
My mentor Paul give me some tips for make it better, and shure I will do it.
Here is guys:
Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
Animation Mentor - Class1 - Week 8 and 9
Well, yeah I know, I have been very lazy about write the new entries in my blog!, sorry guys, but I´m here again!
Week 8 and 9 were for a walkcycle in his basis form, y mean, we should make a walkcycle without personality and in those two weeks all the assigments were very similar hahaha, This excersice were for understand the mechanics of a walkcycle, The thing very important that I learned was the way to fix the pops in the knees. I didn´t know that we could tweak them!
Week 8 and 9 were for a walkcycle in his basis form, y mean, we should make a walkcycle without personality and in those two weeks all the assigments were very similar hahaha, This excersice were for understand the mechanics of a walkcycle, The thing very important that I learned was the way to fix the pops in the knees. I didn´t know that we could tweak them!
Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
lunes, 15 de noviembre de 2010
Animation Mentor - Class1 - Week 7
Tailor
Eeeeyy!! This is turning so fun! I liked so much this assigment, could be because now we could put personality to our squirrel-ball named "Tailor".
Here there is:
Eeeeyy!! This is turning so fun! I liked so much this assigment, could be because now we could put personality to our squirrel-ball named "Tailor".
Here there is:
Tailor from Aristides Gomez on Vimeo.
Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
Animation Mentor - Class1 - Week 6
Pendulum!
Hi everybody, this week I had to move a pendulum. For this week we learn the principle of animation called Overlaping, wich is: something that moves first will drag the rest of the parts, could be an arm, or leg, spine, tail, ears, hair, almost anything.
Something without overlaping will seems robotic. So... overlaping is not easy, I spent many hours traying to figured out how the tail will move depending on the movement block.
But well, here is the result:
Hi everybody, this week I had to move a pendulum. For this week we learn the principle of animation called Overlaping, wich is: something that moves first will drag the rest of the parts, could be an arm, or leg, spine, tail, ears, hair, almost anything.
Something without overlaping will seems robotic. So... overlaping is not easy, I spent many hours traying to figured out how the tail will move depending on the movement block.
But well, here is the result:
Pendulum from Aristides Gomez on Vimeo.
Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
Animation Mentor - Class1 - Week 5
Obstacle Course!
Sorry guys, I´ve been very busy these weeks, and I´ve not be able to upload my week assigments!
But here there are more of them. In week 5 we had to animate a ball going through an obstacle course. Yes! things are been harder but funnier too. I always think in things that exceeds the time I have for mi assigment, and this is something that I really have to dealing every assigment, still far.
But well, Im not so happy with this idea, I think i could do something more interesting or entertaining. At least I´m happy with the principles learned in this assigment.
Here there is:
Sorry guys, I´ve been very busy these weeks, and I´ve not be able to upload my week assigments!
But here there are more of them. In week 5 we had to animate a ball going through an obstacle course. Yes! things are been harder but funnier too. I always think in things that exceeds the time I have for mi assigment, and this is something that I really have to dealing every assigment, still far.
But well, Im not so happy with this idea, I think i could do something more interesting or entertaining. At least I´m happy with the principles learned in this assigment.
Here there is:
Obstacle Course from Aristides Gomez on Vimeo.
Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
domingo, 24 de octubre de 2010
Animation Mentor - Class1 - Week 4
Week 4
This week have been a little bit quite, cause we had to make just two assigments. One sketch for 2 bouncing balls (on heavy ball and other one a light ball), and the other assigment was animatet that balls in Maya.
It´s dificult especially animate the beach ball because this has bouncing beetwen a basket ball and a ballon, and most of the times you felt in a ballon feel. But I think the result of my animation was great! What do you think? !!!

This week have been a little bit quite, cause we had to make just two assigments. One sketch for 2 bouncing balls (on heavy ball and other one a light ball), and the other assigment was animatet that balls in Maya.
It´s dificult especially animate the beach ball because this has bouncing beetwen a basket ball and a ballon, and most of the times you felt in a ballon feel. But I think the result of my animation was great! What do you think? !!!

Animation Mentor - Bounicng heavy and light ball from Aristides Gomez on Vimeo.
Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
domingo, 17 de octubre de 2010
Animation Mentor - Class1 - Week 3
Week three!!
In this week We had to make another Stu pose ans my first animation in Animation Menor.. a bouncing ball.
For the Stu pose, we had to sketch many figure human poses expresing "Excitement" and then to pick one and put Stu in that pose! I´m very satisfied with the result!
Then we had to plan our bouncing ball, thinking in the timing and spacing. This bouncing had to be in a weight for a basket-ball and it had to be convincing.
Then all of the sketch planed We applied to a ball in Maya. And this is the result:
In this week We had to make another Stu pose ans my first animation in Animation Menor.. a bouncing ball.
For the Stu pose, we had to sketch many figure human poses expresing "Excitement" and then to pick one and put Stu in that pose! I´m very satisfied with the result!
Then we had to plan our bouncing ball, thinking in the timing and spacing. This bouncing had to be in a weight for a basket-ball and it had to be convincing.
Then all of the sketch planed We applied to a ball in Maya. And this is the result:
Bouncing ball from Aristides Gomez on Vimeo.
Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
domingo, 10 de octubre de 2010
Animation Mentor - Class1 - Week 2
Yeeeaaahhh my first assigment!!! The lecture was about the Principles of Animation, an excelent start!
My fisrt assigment was to go to the public place and make some sketches from people doing whatever thing, and then choose one pose and take our character (provided by Animation Mentor and his name is STU) in the software Maya and put it in the pose chosen.
Even the minimum movement of a part of the body is essencial to have a strong pose. That is i have learned in this week!
check this out!

My fisrt assigment was to go to the public place and make some sketches from people doing whatever thing, and then choose one pose and take our character (provided by Animation Mentor and his name is STU) in the software Maya and put it in the pose chosen.
Even the minimum movement of a part of the body is essencial to have a strong pose. That is i have learned in this week!
check this out!

Etiquetas:
animation 3d,
Animation Mentor-Class1,
maya
jueves, 30 de septiembre de 2010
Animation Mentor - Class1 - Week 1
eeeeeeey!!!
Finally I´m thereee!!! I´m so excited.
There is a ton of things to do in the school´s web page!! We have an awsome introduction by the Animation Mentor founders Bobby beck (pixar), Shawn kelly (Industrial Light and Magic) and Carlos Baena (Pixar).
In this first week we don´t have assigment, we just have to know all the campus, meet people, make friends, watch training videos, learn some tools, know the awesome Forum, and practicaly know how Animation Mentor works which is amazing!!!
Can´t wait to start my firs assigment next week!!!
Finally I´m thereee!!! I´m so excited.
There is a ton of things to do in the school´s web page!! We have an awsome introduction by the Animation Mentor founders Bobby beck (pixar), Shawn kelly (Industrial Light and Magic) and Carlos Baena (Pixar).
In this first week we don´t have assigment, we just have to know all the campus, meet people, make friends, watch training videos, learn some tools, know the awesome Forum, and practicaly know how Animation Mentor works which is amazing!!!
Can´t wait to start my firs assigment next week!!!
lunes, 20 de septiembre de 2010
Animation Mentor start´s on a week!!
Hi!! Well I´m going to show you all my journey through Animation Mentor here in my Blog!
I hope to be on time to show my progress each week, but I know that there will be weeks very hard, and maybe i will be late to upload my progress work! but, be shure it´ll be here ok?
Sorry, I know my english is soooo terrible, but i´m improvising at the same time I´m learning animation! hahaha!
I just want to say that i´m currently very happy in my life with this oportunity which I´m shure I´m not going to wasting it
Well, the adventure is almost here!
I hope to be on time to show my progress each week, but I know that there will be weeks very hard, and maybe i will be late to upload my progress work! but, be shure it´ll be here ok?
Sorry, I know my english is soooo terrible, but i´m improvising at the same time I´m learning animation! hahaha!
I just want to say that i´m currently very happy in my life with this oportunity which I´m shure I´m not going to wasting it
Well, the adventure is almost here!
domingo, 27 de junio de 2010
Animation Test - Billy
This is another fast animation test, now is about Billy the character in the show Billy and Mandy.
Animation Test - Billy from Aristides Gomez on Vimeo.
Animation Test - Anima Studios
domingo, 20 de junio de 2010
Pulling Something
This is an excersise about pulling something. I´ve not finished yet but I wanted to upload the progress.
Pulling Object from Aristides Gomez on Vimeo.
Soulkeepers Trailer
This is a trailer about one of the most important comics in Guadalajara Mexico.
I learned so much about After Effects. It was a very rewarding project.
I learned so much about After Effects. It was a very rewarding project.
Soulkeepers Trailer from Aristides Gomez on Vimeo.
Etiquetas:
after effects,
motion comic,
motion graphics
miércoles, 7 de abril de 2010
Zap Acting Lipsinc 2
Otra parte que animé.
Modeling and character design: Francisco Zamudio
Rig: Pablo Mercado
Modeling and character design: Francisco Zamudio
Rig: Pablo Mercado
Zap Lipsinc 2 from Aristides Gomez on Vimeo.
Zap Acting Lipsinc
Pues ya tenía esté ejercicio que habia hecho hace algunos meses, donde pude practicar actuacion y lipsinc. El rig no estaba completo, y le hacia falta algunos controladores, además de que los morphs estaban en fase de prueba.
Pero bueno, se hizo una animacion con lo que se tenía. Espero que cuando Zap (el personaje) este completamente listo, tenga la oportunidad de darle vida en alguna de sus escenas.
Pero bueno, se hizo una animacion con lo que se tenía. Espero que cuando Zap (el personaje) este completamente listo, tenga la oportunidad de darle vida en alguna de sus escenas.
Zap Lipsinc 1 from Aristides Gomez on Vimeo.
Squirrel walkcycle
Eeeey me encantó este Rig, muuuy bueno por parte de Josh Burton. Espero poder hacer algun otro ejercicio mas complejo con esta ardilla. Mientras les dejo este ciclo de caminado. Saludos!!!
Squirrel walkcycle from Aristides Gomez on Vimeo.
Dog Walkcycle
Otro ciclo de caminado, esta vez de un cuadrúpedo. Me di cuenta que son mas difícles que los bipedos!! jajaja.
Model:Chris Baker
Rigg: Javier "Goosh" Solsona
Facial Setup: jesse Davis
Model:Chris Baker
Rigg: Javier "Goosh" Solsona
Facial Setup: jesse Davis
Dog Walkcycle from Aristides Gomez on Vimeo.
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